Colonist-astronaut
Colonists in spacesuits live in the base: they have names, they work, they talk to each other, and you assign them their jobs. The animation at the top of the page shows an astronaut with a jetpack facing an alien.
Lunar Colony Survival
Build a colony. Survive. Reach further.
First playable beta — 72%
You start with bare rock on the Moon and a handful of people. You build
rooms, expand the base and keep the
colonists alive —
oxygen,
water,
food and
power must never run out. Once the colony stands firm, you send
rockets further into space.
A 2D strategy game about building a colony,
surviving, and heading out into space. The base is a side-view cutaway — Fallout Shelter on the Moon. Depending on the moment, you run the colony,
defend it, or leave on an
expedition.
Colonists in spacesuits live in the base: they have names, they work, they talk to each other, and you assign them their jobs. The animation at the top of the page shows an astronaut with a jetpack facing an alien.
Clanur is a large predatory alien that runs on all fours.
Alienworm is an enemy worm that erupts from the ground and attacks.
Reputation
AND WAY MORE!
MoonTime is a 2D game that Daniel Dvořák is developing solo in Godot 4.7. Some of the code, translations and art were made with AI tools. The game is in seven languages (Czech, English, German, Spanish, French, Polish, Portuguese) and is still in development.
Development started 5 July 2026. This is not a history of public releases.
+ added ~ changed/fixed − removed
(17 Aug – 18 Oct: development pause, no entries)